Marvel’s Spider-Man: Miles Morales Is About To be Release Today After Approximately 16 hours

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Marvel’s Spider-Man: Miles Morales Is About To be Release Today After Approximately 17 hours
(Image credit: Insomniac Games)

On November 12, 2020, “Spider-Man: Miles Morales” will officially launch for PlayStation 5 and PlayStation 4. Developed by Insomniac Games, the game continues the story of the DLC “The City That Never Sleeps,” released with Marvel’s Spider-Man.

It is a standalone title, not an expansion, although it is much smaller than the original game. Spider-Man: Miles Morales will offer a performance mode that supports 60 FPS on PS5 and will also support ray tracing and advanced haptic feedback on the DualSense controllers.

  • T.R.A.C.K Suit
  • Into the Spider-Verse Suit
  • Early access to the Gravity Well gadget
  • Three Skill Points at the start of the game
Image Credit: Marvel’s

Spider-Man: Miles Morales Gameplay

The sequel to Marvel’s Spider-Man carries over many of its features, including fluid movement mechanics such as parkour and web-swinging, an open world, and combat mechanics. As New York’s second Spider-Man, you’ll have access to his weapons and other items. Web action and gadgets are a given, but there are differences between Miles Morales and Peter Parker. One of these is his bio-electro-poisonous explosion attack, which adds a new explosive twist to the combat.

The PC version, freed from its console prison, has also been enhanced and improved.

Ray tracing is one of the major selling points of the PC version. In New York City, the reflections and shadows created by ray tracing add to the immersive experience of moving through the city. It is also now fully optimized for ultra-wide displays, including aspect ratios such as 21:9, 32:9, and 48:9.

Many settings are available in the graphics menu, including texture quality and filtering, level of detail, crowd and traffic density, viewing angle, windowed, full-screen, and full-screen-only rendering modes.

The USB-connected PlayStation®DualSense controller is also fully supported, providing immersive haptic feedback and dynamic trigger effects.

Related: MARVEL’S SPIDER-MAN: MILES MORALES RELEASE DATE, PRICE, SYSTEM REQUIRMENTS

Image Credit: Marvel’s

Spider-Man: Miles Morales PC Specs

The wide range of graphics settings and features ensures that gamers using the latest hardware can take full advantage of the high-end rigs but also ensure that their games will scale even on lower-performance systems. Below is an overview of the recommended specifications for the various graphics presets.

Image Credit: Marvel’s

Boost Your FPS To New Heights

Marvel’s Spider-Man: Miles Morales supports the latest performance-enhancing upscaling technologies, including NVIDIA DLSS 3. This technology for GeForce RTX 40 series GPUs can be combined with DLSS Super Resolution, DLSS Frame Generation, and NVIDIA Reflex for higher frame rates. NVIDIA DLSS 2, NVIDIA DLAA, and NVIDIA Reflex will also be supported.

DualSense Controller Experience

There is also a full range of customizable control options for the mouse and keyboard, and controller, including adaptive trigger feedback and haptic response when using a PlayStation®DualSense(TM) controller with a wired USB connection. Controller for a complete controller experience. That also supports Steam Input, so you can use a variety of peripherals and get a myriad of remapping options.

Trailer

System Requirments

SYSTEM REQUIREMENTS

MINIMUM

Requires a 64-bit processor and operating system
OS: Windows 10 64-bit 1909
Processor: Intel Core i3-4160, 3.6 GHz or AMD equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GTX 950 or AMD Radeon RX 470
DirectX: Version 12
Storage: 75 GB available space

RECOMMENDED

Requires a 64-bit processor and operating system
OS: Windows 10 64-bit 1909
Processor: Intel Core i5-4670, 3.4 GHz or AMD Ryzen 5 1600, 3.2 GHz
Memory: 16 GB RAM
Graphics: NVIDIA GTX 1060 6GB or AMD Radeon RX 580 8GB
DirectX: Version 12
Storage: 75 GB available space
Additional Notes: 75 GB SSD space Recommended

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